Greg and I conducted a detailed test of Flashing Steel last night. We explored three separate mechanisms for Panache, finally settling on the most conservative. The major driver for this decision was the rhetorical question: this works well for a bar room brawl, but how can you use it in a forest clearing? Because, we figured, if the rules are to have the widest possible utility both for ‘romantic’ and ‘serious’ warmers, then these special abilities have to be useable in these diverse environments.
In the end, I think we have made the right decision, though it is a step back from a more role-playing mechanism. This draft, v11, will see the main rules stabilised, and only campaign and example characters remaining. Completion for submission is just around the corner.